Award-Winning Puzzler The Bridge Brings Its Impossible Architecture To Consoles

By Chris Priestman . August 19, 2015 . 4:30pm

[embedded content]

Ty Taylor and Mario Castañeda are bringing their mind-bending and award-winning black-and-white 2D puzzler The Bridge to consoles. It’ll be out for Xbox One on August 14th, and PS3, PS4, PS Vita, and Ouya on August 18th, as well as the Wii U on August 20th.

Taking inspiration from M. C. Escher’s famous graphic drawings of impossible architecture, The Bridge has you navigating 48 levels that bends physics and perspective in a deliberately confusing manner. “Explore increasingly difficult worlds, each uniquely detailed and designed to leave the player with a pronounced sense of intellectual accomplishment,” reads the description.


As well as dealing with the ceiling becoming the floor, you’ll have to manipulate gravity manipulations, interact with gravitational vortexes, and walk between parallel dimensions to beat the game.

The Bridge was originally released on PC and Xbox 360 back in 2013 and has won multiple awards at IGF, PAX 10, Indie Game Challenge, and IndieCade.

Video game stories from other sites on the web. These links leave Siliconera.

This entry passed through the Full-Text RSS service – if this is your content and you’re reading it on someone else’s site, please read the FAQ at

Leave a Reply

Your email address will not be published. Required fields are marked *

Curated By Logo